Flynn Brown-Rigg is an artist concerned with the pursuit of understanding and empathy. His art is the product of his investigations into the ephemeral, the digital, the personal and the political, and similar philosophical polarities. In his work, he encourages the audience to become dynamic, proactive, and generative members of society, using the transformation of spaces to demonstrate potential change.
‘The Big City’ is a work born out of learning. An interactive VR experience for the individual immersed within the headset, as well as a performative gesture observed by the secondary audience. In VR the viewer is met with an enmeshed collage of spaces, devoid of information, geometry is reduced to an off-white polygonal form, impressing notions of a grounded powder as much as binary processing. The environ is suspended within darkness, collaged from ‘stolen’ 3D scans.
Within the city lies one outlier, a scanned space borrowed from reality by the artist themself, unaltered in its appearance, and its defections. His work looks to and emulates the early explorations of Russian Constructivist artists Natalia Goncharova, Mikhail Larionov, Aleksandr Rodchenko - in their desire to reshape the world before oneself, to renew and instill into ‘the people’ a passion for life and for change, and an underlying care for one another.